Difference between revisions of "AMI Client Interface to Realtime Backend API"

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AMI provides developers different libraries to connect to the AMI Realtime Backend API via the AMI Client.
 
AMI provides developers different libraries to connect to the AMI Realtime Backend API via the AMI Client.
  
== Java ==
+
= Java =
=== Setup ===
+
== Setup ==
==== Overview ====
+
=== Overview ===
 
The AMI Client Listener is used to process messages and commands sent and received by the AMI Client.  
 
The AMI Client Listener is used to process messages and commands sent and received by the AMI Client.  
  
Line 11: Line 11:
 
The AMI Client is '''NOT''' thread-safe.
 
The AMI Client is '''NOT''' thread-safe.
  
==== Configuration ====
+
=== Configuration ===
 
The hostname is the host where either AmiCenter or AmiRelay is running.
 
The hostname is the host where either AmiCenter or AmiRelay is running.
  
 
The port is configured via the property “ami.port” which typically is set to 3289.
 
The port is configured via the property “ami.port” which typically is set to 3289.
  
==== Java interface (see javadoc for details) ====
+
=== Java interface (see javadoc for details) ===
 
'''com.f1.ami.client.AmiClient'''
 
'''com.f1.ami.client.AmiClient'''
  
Line 23: Line 23:
 
'''com.f1.ami.client.AmiCommandDef'''
 
'''com.f1.ami.client.AmiCommandDef'''
  
==== Example - Java Code ====
+
=== Example - Java Code ===
 
<syntaxhighlight lang="java">
 
<syntaxhighlight lang="java">
 
package com.demo.runmaintest;
 
package com.demo.runmaintest;
Line 84: Line 84:
 
// Send as long
 
// Send as long
 
// addMessageParamLong(String key, long value)
 
// addMessageParamLong(String key, long value)
this.amiClient.addMessageParamLong("Price", (long) 2703.1995);
+
this.amiClient.addMessageParamLong("Price2", (long) 2703.1995);
 
// Send as float
 
// Send as float
 
// addMessageParamFloat(String key, float value)
 
// addMessageParamFloat(String key, float value)
Line 125: Line 125:
 
</syntaxhighlight>
 
</syntaxhighlight>
  
=== Sending Objects ===
+
== Sending Objects ==
 
Once the AmiClient is connected to AMI Realtime Backend API, the client can start sending messages.
 
Once the AmiClient is connected to AMI Realtime Backend API, the client can start sending messages.
 
   
 
   
 
See Real-time Messaging API - Outbound Instruction Type - Object (O)
 
See Real-time Messaging API - Outbound Instruction Type - Object (O)
  
==== Class AmiClient ====
+
=== Class AmiClient ===
 
''startObjectMessage''  
 
''startObjectMessage''  
  
Line 179: Line 179:
 
Send pending message to AMI and block until the message is fully read by AMI, returns true if successful
 
Send pending message to AMI and block until the message is fully read by AMI, returns true if successful
  
=== Commands ===
+
== Commands ==
==== Register Command ====
+
=== Register Command ===
  
 
Commands can be created and registered to AMI via the AmiClientCommandDef class.  
 
Commands can be created and registered to AMI via the AmiClientCommandDef class.  
Line 186: Line 186:
 
''See Real-time Messaging API - Outbound Instruction Type - Object (C)''  
 
''See Real-time Messaging API - Outbound Instruction Type - Object (C)''  
 
   
 
   
===== Example - Java Code =====
+
==== Example - Java Code ====
 
<syntaxhighlight lang="java">
 
<syntaxhighlight lang="java">
 
//Creates a new command
 
//Creates a new command
Line 201: Line 201:
  
  
==== Processing Command Callbacks ====  
+
=== Processing Command Callbacks ===  
  
 
Command callbacks are processed using the AmiClientListener onCommand() method.   
 
Command callbacks are processed using the AmiClientListener onCommand() method.   
Line 207: Line 207:
 
''See Real-time Messaging API - Outbound Instruction Type - Object (R)''
 
''See Real-time Messaging API - Outbound Instruction Type - Object (R)''
  
===== Example - Java Code =====
+
==== Example - Java Code ====
 
<syntaxhighlight lang="java">
 
<syntaxhighlight lang="java">
 
public class SampleClient implements AmiClientListener {
 
public class SampleClient implements AmiClientListener {
Line 228: Line 228:
  
  
=== AmiClientAsServer ===
+
== AmiClientAsServer ==
  
 
The steps to set up the interface for the AmiClientAsServer is similar to the AmiClient interface.  
 
The steps to set up the interface for the AmiClientAsServer is similar to the AmiClient interface.  
  
==== Configuration ====
+
=== Configuration ===
 
To set it up, you will require the following configuration:
 
To set it up, you will require the following configuration:
  
Line 242: Line 242:
 
  ami.relay.fh.csocket.props.host=localhost
 
  ami.relay.fh.csocket.props.host=localhost
  
==== Example - Java Code ====
+
=== Example - Java Code ===
  
 
<syntaxhighlight lang="java">
 
<syntaxhighlight lang="java">
Line 299: Line 299:
 
</syntaxhighlight>
 
</syntaxhighlight>
  
== Python ==
+
== Subscribe to AMI Center from External Applciations to listen for events ==
=== Setup ===
+
 
The python library files are available upon request - please contact support@3forge.com to receive the latest version of the library.
+
The Center Client is used to create real time subscriptions to one or more tables on a center. Once subscribed, any changes made to the tables will be published to the client.
==== Overview ====
+
 
 +
=== Configuration ===
 +
Both out.jar and autocode.jar should be included in the project's classpath. These files can be retrieved from the amione/lib directory.
 +
 
 +
Please replace the "localhost" address and 3270 port with your corresponding center's address and the center's port number.
 +
 
 +
=== Example - Java Code ===
 +
 
 +
<syntaxhighlight lang="java">
 +
package com.f1;
 +
 
 +
import com.f1.ami.amicommon.AmiCenterDefinition;
 +
import com.f1.ami.amicommon.centerclient.AmiCenterClientListener;
 +
import com.f1.ami.amicommon.centerclient.AmiCenterClientObjectMessage;
 +
import com.f1.ami.client.AmiCenterClient;
 +
import com.f1.bootstrap.ContainerBootstrap;
 +
import com.f1.utils.CH;
 +
 
 +
public class CenterClient implements AmiCenterClientListener {
 +
 
 +
    public CenterClient() {
 +
    }
 +
 
 +
    public static void main(String[] args) throws Exception {
 +
        new ContainerBootstrap(CenterClient.class, args);
 +
        CenterClient amiClient = new CenterClient();
 +
        AmiCenterClient centerClient = new AmiCenterClient("demo");
 +
        centerClient.connect("subscription1", "localhost", 3270, amiClient);
 +
        //Subscribe to both table A and __TABLE
 +
        centerClient.subscribe("subscription1", CH.s("A", "__TABLE"));
 +
        while (true);
 +
    }
 +
 
 +
    @Override
 +
    public void onCenterConnect(AmiCenterDefinition center) {
 +
    }
 +
 
 +
    @Override
 +
    public void onCenterDisconnect(AmiCenterDefinition center) {
 +
    }
 +
 
 +
    @Override
 +
    public void onCenterMessage(AmiCenterDefinition center, AmiCenterClientObjectMessage m) {
 +
    }
 +
 
 +
    @Override
 +
    public void onCenterMessageBatchDone(AmiCenterDefinition center) {
 +
    }
 +
 
 +
}
 +
</syntaxhighlight>
 +
 
 +
= Python =
 +
== Setup ==
 +
The python library files are available upon request - please contact support@3forge.com to receive the latest version of the library. <br>
 +
This library requires the [https://pypi.org/project/chardet/ <code>chardet</code>] library, and it can be installed via pip: <code>$> pip install chardet</code>.
 +
=== Overview ===
 
The python library provides an interface identical to Java and can be easily configured.
 
The python library provides an interface identical to Java and can be easily configured.
==== Example - Python Code ====
+
=== Example - Python Code ===
 
<syntaxhighlight lang="python">
 
<syntaxhighlight lang="python">
 
from com.f1.ami.client import AmiClient
 
from com.f1.ami.client import AmiClient
Line 350: Line 406:
 
      
 
      
 
test = TestClient()
 
test = TestClient()
 
 
</syntaxhighlight>
 
</syntaxhighlight>
  
 
+
= .NET =
== .NET ==
+
== Setup ==
=== Setup ===
 
 
The .NET project files are available upon request - please contact support@3forge.com to receive the latest version of the library.
 
The .NET project files are available upon request - please contact support@3forge.com to receive the latest version of the library.
==== Overview ====
+
=== Overview ===
 
Overview
 
Overview
 
The AMI Client Listener is used to process messages and commands sent and received by the AMI Client.<br>
 
The AMI Client Listener is used to process messages and commands sent and received by the AMI Client.<br>
  
The AMI Client connects to the AMI Realtime Backend API. Below is a simple example that sends a few messages and a command via the AMI Client and processes the command callback.
+
The AMI Client connects to the AMI Realtime Backend API. Below is a simple example that sends a few messages and a command via the AMI Client and processes the command callback.<br>
  
==== Configuration ====
+
Note that the AMI Client is '''NOT''' thread-safe.
 +
 
 +
=== Configuration ===
 
The hostname is the host where either AmiRelay is running.<br>
 
The hostname is the host where either AmiRelay is running.<br>
  
 
The port is configured via the property '''“ami.port”''' which is by default set to 3289.
 
The port is configured via the property '''“ami.port”''' which is by default set to 3289.
  
==== Importing the Adapter in a Project ====
+
=== Importing the Adapter in a Project ===
1.Extract the files from the zip file provided into your project directory: You can find an ExampleClient that makes use of the adapter in the top level directory. All AmiClient code is stored in com.f1.ami.client. This can be used as a starting point for streaming messages to AMI.<br>
+
1. Extract the files from the zip file provided: You can find an '''ExampleClient''' that makes use of the adapter in the top level directory. All AmiClient code is stored in '''com.f1.ami.client'''.<br>  
2. Import the namespace to use AmiClient: Put this line in the file that accesses AmiClient: using com.f1.ami.client; <br>
+
:Note that '''your project''' folder needs to be separate from the extracted folder.<br>
3. Add a dependency to the Microsoft logger into your project file (.csproj). AmiClient uses this to log messages. A custom logger can also be passed into AmiClient.<br>
+
2. Add a reference to the extracted project to '''your project''': From within your project directory, run the command:<br>
<syntaxhighlight lang="xml">
+
:<code>$> dotnet add reference ''<Your_Path_to_'''AmiAdapter.csproj'''_file>'' </code> <br>
<ItemGroup>
+
:E.g.<code>$> dotnet add reference ..\.NET_AMI_Adapter\AmiAdapter.csproj</code><br>
    <PackageReference Include="Microsoft.Extensions.Logging" Version="7.0.0" />
+
:See '''[https://learn.microsoft.com/en-us/dotnet/core/tools/dotnet-add-reference dotnet add reference command - .NET CLI | Microsoft Learn]''' <br>
    <PackageReference Include="Microsoft.Extensions.Logging.Console" Version="7.0.0" />
+
3. Import the namespace to use AmiClient - put this line in the file that accesses AmiClient: '''using com.f1.ami.client;'''
</ItemGroup>
 
  
</syntaxhighlight>
+
4. Run <code>$> '''dotnet build''' </code> and <code>$> '''dotnet run'''</code>. <br>
4. Run '''dotnet build''' and '''dotnet run'''.
 
  
 
Alternatively, this adapter can be added as a project to an existing .NET Solution using Visual Studio. See '''[https://learn.microsoft.com/en-us/dotnet/core/tools/dotnet-sln#add dotnet sln command - .NET CLI]''' and '''[https://learn.microsoft.com/en-us/visualstudio/ide/use-solution-explorer?view=vs-2022#the-add-menu Learn about Solution Explorer - Visual Studio (Windows) | Microsoft Learn.]'''
 
Alternatively, this adapter can be added as a project to an existing .NET Solution using Visual Studio. See '''[https://learn.microsoft.com/en-us/dotnet/core/tools/dotnet-sln#add dotnet sln command - .NET CLI]''' and '''[https://learn.microsoft.com/en-us/visualstudio/ide/use-solution-explorer?view=vs-2022#the-add-menu Learn about Solution Explorer - Visual Studio (Windows) | Microsoft Learn.]'''
Line 390: Line 444:
 
5. The '''AmiClient''' class can be accessed under the '''com.f1.ami.client''' namespace.
 
5. The '''AmiClient''' class can be accessed under the '''com.f1.ami.client''' namespace.
  
==== Example -C# Code ====
+
=== .NET Interface ===
 +
 
 +
'''com.f1.ami.client.AmiClient''' - Main client class<br>
 +
 
 +
'''com.f1.ami.client.IAmiClientListener''' - Listener interface that defines callbacks<br>
 +
 
 +
=== Example - C# Code ===
 
<syntaxhighlight lang="csharp">
 
<syntaxhighlight lang="csharp">
 
using com.f1.ami.client;
 
using com.f1.ami.client;
 
+
class ExampleClient : IAmiClientListener {
 
+
     public static void Main(String[] args) {
class ExampleClient : IAmiClientListener
 
{
 
     public static void Main(String[] args)
 
    {
 
 
         ExampleClient testClient = new ExampleClient();
 
         ExampleClient testClient = new ExampleClient();
 
 
 
         // can pass in your own logger, a default console logger will be used otherwise
 
         // can pass in your own logger, a default console logger will be used otherwise
 
         AmiClient client = new AmiClient();
 
         AmiClient client = new AmiClient();
 
         // adding a listener
 
         // adding a listener
 
         client.AddListener(testClient);
 
         client.AddListener(testClient);
 
 
 
 
 
         client.Start("localhost", 3289, "demo", AmiClient.LOG_MESSAGES | AmiClient.ENABLE_AUTO_PROCESS_INCOMING);
 
         client.Start("localhost", 3289, "demo", AmiClient.LOG_MESSAGES | AmiClient.ENABLE_AUTO_PROCESS_INCOMING);
 
 
 
         // Optionally, the debug property can be used to see logged messages
 
         // Optionally, the debug property can be used to see logged messages
 
         // client.debug = true;
 
         // client.debug = true;
 
 
 
         int MESSAGE_COUNT = 100;
 
         int MESSAGE_COUNT = 100;
 
+
         for (int i = 0; i < MESSAGE_COUNT; i++) {
 
 
         for (int i = 0; i < MESSAGE_COUNT; i++)
 
        {
 
 
             // making a message
 
             // making a message
 
             client.StartObjectMessage("testTable", "test_id" + i);
 
             client.StartObjectMessage("testTable", "test_id" + i);
 
             client.AddMessageParamString("test", "hello world" + i);
 
             client.AddMessageParamString("test", "hello world" + i);
 
  
 
             // adds message to queue
 
             // adds message to queue
 
             client.SendMessage();
 
             client.SendMessage();
 
         }
 
         }
 
 
 
 
 
         // sending all message
 
         // sending all message
 
         client.Flush();
 
         client.Flush();
 
 
 
         // optionally, can use SendMessageAndFlush() if just one message
 
         // optionally, can use SendMessageAndFlush() if just one message
 
 
 
         // cleaning up
 
         // cleaning up
 
         client.Close();
 
         client.Close();
 
 
 
     }
 
     }
     public void onCommand(AmiClient client, string requestId, string cmd, string userName, string objectType, string objectId, Dictionary<string, string> paramDict)
+
     public void onCommand(AmiClient client, string requestId, string cmd, string userName,  
    {
+
                    string objectType, string objectId, Dictionary<string, string> paramDict) {
 
         Console.WriteLine("onCommand callback");
 
         Console.WriteLine("onCommand callback");
 
     }
 
     }
 
+
     public void onConnect(AmiClient client) {  
 
+
         Console.WriteLine("onConnect callback");  
     public void onConnect(AmiClient client)
 
    {
 
         Console.WriteLine("onConnect callback");
 
 
     }
 
     }
 
+
     public void onDisconnect(AmiClient client) {
 
 
     public void onDisconnect(AmiClient client)
 
    {
 
 
         Console.WriteLine("onDisconnect callback");
 
         Console.WriteLine("onDisconnect callback");
 
     }
 
     }
 
+
     public void onLoggedIn(AmiClient client) {
 
 
     public void onLoggedIn(AmiClient client)
 
    {
 
 
         Console.WriteLine("onLoggedIn callback");
 
         Console.WriteLine("onLoggedIn callback");
 
     }
 
     }
 
+
     public void onMessageReceived(AmiClient client, long now, long seqnum, int status, string message) {
 
 
     public void onMessageReceived(AmiClient client, long now, long seqnum, int status, string message)
 
    {
 
 
         Console.WriteLine("onMesssageReceived callback");
 
         Console.WriteLine("onMesssageReceived callback");
 
     }
 
     }
 
+
     public void onMessageSent(AmiClient client, string message) {
 
 
     public void onMessageSent(AmiClient client, string message)
 
    {
 
 
         Console.WriteLine("onMessageSent callback");
 
         Console.WriteLine("onMessageSent callback");
 
     }
 
     }
 
}
 
}
 +
</syntaxhighlight>
  
 +
=== Common Methods ===
 +
Here are some commonly used methods that will be helpful in sending messages. For more detailed docs, please see the '''documentation''' folder in the zip file provided.  The '''AmiClient.html''' file lists all public methods that can be used to construct and send messages.
  
 +
<syntaxhighlight lang="csharp">void Start (String host, int port, String loginId, int options)
 +
//Method Start: Start the client and connect to AMI with the provided arguments.
 +
//Note: The Start(...) creates an unencrypted connection.
 +
bool Connect ()
 +
//Method Connect: Try and reconnect, will also send login (L) instructions.
 +
AmiClient StartObjectMessage (String type, String id)
 +
//Method StartObjectMessage: start an object message (O| ...)
 +
AmiClient AddMessageParamDouble (String key, Double? value)
 +
//Method AddMessageParamDouble: add a param to the current message being built. If value is null, skip field
 +
AmiClient AddMessageParams (Dictionary< String, Object > paramMap)
 +
//Method AddMessageParams: Convenience message for quickly sending all the params from the map where key is the param name and object is the value.
 +
AmiClient AddMessageParamObject (String key, Object value)
 +
//Method AddMessageParams: Convenience message for quickly sending all the params from the map where key is the param name and object is the value.
 +
bool SendMessage ()
 +
//Method SendMessage: finalize and add the currently being built message to the send queue.
 +
bool SendMessageAndFlush ()
 +
//Method SendMessageAndFlush: send the pending message to AMI and block until the message is fully read by AMI.
 +
void ResetMessage ()
 +
//Method ResetMessage: reset the pending message, following this you need to re-start the message.
 +
void Flush ()
 +
//Method Flush: sends all messages waiting in the send queue, populated by com.f1.ami.client.AmiClient::SendMessage()
 +
void FlushAndWaitForReplys (int timeoutMs)
 +
//Method FlushAndWaitForReplys: flush existing messages and wait for a response.
 +
void AddListener (IAmiClientListener listener)
 +
//Method AddListener: add a listener for receiving callbacks on important events about this connection.
 
</syntaxhighlight>
 
</syntaxhighlight>
 +
Note: sending Commands and Response messages have been deprecated.

Latest revision as of 19:08, 13 October 2023

Overview

AMI provides developers different libraries to connect to the AMI Realtime Backend API via the AMI Client.

Java

Setup

Overview

The AMI Client Listener is used to process messages and commands sent and received by the AMI Client.

The AMI Client connects to the AMI Realtime Backend API. Below is a simple example that sends a message and a command via the AMI Client and processes the command callback.

The AMI Client is NOT thread-safe.

Configuration

The hostname is the host where either AmiCenter or AmiRelay is running.

The port is configured via the property “ami.port” which typically is set to 3289.

Java interface (see javadoc for details)

com.f1.ami.client.AmiClient

com.f1.ami.client.AmiClientListener

com.f1.ami.client.AmiCommandDef

Example - Java Code

package com.demo.runmaintest;

import java.util.Map;

import com.f1.ami.client.AmiClient;
import com.f1.ami.client.AmiClientCommandDef;
import com.f1.ami.client.AmiClientListener;
import com.f1.utils.OH;
import com.f1.utils.concurrent.HasherMap;

public class SampleClient implements AmiClientListener {
	public static final byte OPTION_AUTO_PROCESS_INCOMING = 2;

	public static void main(String a[]) throws Exception {
		AmiClient client = new AmiClient();
		client.addListener(new SampleClient(client));
		client.start("localhost", 3289, "demo", OPTION_AUTO_PROCESS_INCOMING);
		while (true)
			OH.sleep(1000); // Keep process alive
	}

	private AmiClient amiClient;

	public SampleClient(AmiClient client) {
		this.amiClient = client;
	}
    @Override
	public void onMessageReceived(AmiClient source, long now, int seqnum, int status, CharSequence message) {
		System.out.println("Message received: " + message);
	}
    @Override
	public void onMessageSent(AmiClient source, CharSequence message) {
		System.out.println("Message sent: " + message);
	}
    @Override
	public void onConnect(AmiClient source) {
		System.out.println("Connected");
	}
    @Override
	public void onDisconnect(AmiClient source) {
		System.out.println("Disconnected");
	}
    @Override
	public void onLoggedIn(AmiClient amiClient) {
		// We’ve successfully connected an logged in, let’s register stuff.
		System.out.println("Logged in");
		// Send message
		this.amiClient.startObjectMessage("SampleOrders", "1");
		// Send as String
		// addMessageParamString(String key, String value)
		this.amiClient.addMessageParamString("Order", "Order");
		// Send as int
		// addMessageParamInt(String key, int value)
		this.amiClient.addMessageParamInt("Quantity", 1000);
		// Send as double
		// addMessageParamDouble(String key, double value)
		this.amiClient.addMessageParamDouble("Price", 2703.1995);
		// Send as long
		// addMessageParamLong(String key, long value)
		this.amiClient.addMessageParamLong("Price2", (long) 2703.1995);
		// Send as float
		// addMessageParamFloat(String key, float value)
		this.amiClient.addMessageParamFloat("Volume", (float) 0.45466549498);
		// Send as boolean
		// addMessageParamBoolean(String key, boolean value)
		this.amiClient.addMessageParamBoolean("GTC", false);
		// Send as json object
		// addMessageParamJson(String key, Object value)
		Map map = new HasherMap<String, String>();
		this.amiClient.addMessageParamJson("Table", map);
		// Send as binary
		// addMessageParamBinary(String key, byte[] value)
		byte[] binary = "hello world".getBytes();
		this.amiClient.addMessageParamBinary("Val", binary);
		// Send as num
		// addMessageParamBinary(String key, CharSequence value)
		this.amiClient.addMessageParamEnum("Num", "ENUM");
		// Send as object
		// addMessageParamObject(String key, Object value)
		Object obj = new Object();
		this.amiClient.addMessageParamObject("Data", obj);
		this.amiClient.sendMessageAndFlush();

		// Register a  command
		AmiClientCommandDef def = new AmiClientCommandDef("sample_cmd_def");
		def.setConditions(AmiClientCommandDef.CONDITION_USER_CLICK);
		this.amiClient.sendCommandDefinition(def);
		this.amiClient.flush();
		System.out.println("Sent command");
	}
        @Override
	public void onCommand(AmiClient source, String requestId, String cmd, String userName, String type, String id, Map<String, Object> params) {
		// Do business logic triggered by callback
		System.out.println("On command");
		source.startResponseMessage(requestId, 1, "Okay").addMessageParamLong("sample_user_callback", 45).sendMessageAndFlush();
	}
}

Sending Objects

Once the AmiClient is connected to AMI Realtime Backend API, the client can start sending messages.

See Real-time Messaging API - Outbound Instruction Type - Object (O)

Class AmiClient

startObjectMessage

AmiClient startObjectMessage(String type, CharSequence id)

Starts an object (O) message. Param id is optional.


startObjectMessage

AmiClient startObjectMessage(String type, CharSequence id, long expiresOn)

Starts an object (O) message. Param id is optional. If the param expiresOn is: set to 0 the object does not expire, a positive value the object expires at an epoc absolute time, a negative value the object expires in an offset time(milliseconds) into the future.


addMessageParamObject

void addMessageParamObject(String key, Object value)


addMessageParams

AmiClient addMessageParams(Map<String, Object> params)

See com.f1.ami.client.AmiClient (javadoc for other addMessageParam[types])


sendMessage

boolean sendMessage()

Finalize and send the current message, returns true if successful


flush

void flush()

Send pending message buffer to AMI, can be called at anytime


sendMessageAndFlush

boolean sendMessageAndFlush()

Send pending message to AMI and block until the message is fully read by AMI, returns true if successful

Commands

Register Command

Commands can be created and registered to AMI via the AmiClientCommandDef class.

See Real-time Messaging API - Outbound Instruction Type - Object (C)

Example - Java Code

//Creates a new command
AmiClientCommandDef commandDef = new AmiClientCommandDef("COMMAND_ID");
//Sets the name of the command on the frontend
commandDef.setName("Command Name");
//Specifies when to show the command
commandDef.setFilterClause("panel.title==\"PanelName\"");
//Specifies an additional param from the source table to be passed to the onCommand params
commandDef.setFields("id");
//Sends a command (C) declaration via the AMI Client
client.sendCommandDefinition(commandDef);


Processing Command Callbacks

Command callbacks are processed using the AmiClientListener onCommand() method.

See Real-time Messaging API - Outbound Instruction Type - Object (R)

Example - Java Code

public class SampleClient implements AmiClientListener {
	//...
	@Override
	public void onCommand(AmiClient source, String requestId, String cmd, String userName, String type, String id, Map<String, Object> params) {
		String origRequestId = requestId;
		int status = 1;
		String message = "Okay";
		//Starts a response (R) message
		source.startResponseMessage(origRequestId, status, message);
		//Get additional params defined by AmiClientCommandDef.setFields
		long id = (long)params.get("id");
		source.addMessageParamLong("id", id);
		source.sendMessageAndFlush();
	}
}


AmiClientAsServer

The steps to set up the interface for the AmiClientAsServer is similar to the AmiClient interface.

Configuration

To set it up, you will require the following configuration:

ami.relay.fh.active=$${ami.relay.fh.active},csocket
ami.relay.fh.csocket.start=true
ami.relay.fh.csocket.class=com.f1.ami.relay.fh.AmiClientSocketFH
ami.relay.fh.csocket.props.amiId=client_socket
ami.relay.fh.csocket.props.port=1234
ami.relay.fh.csocket.props.host=localhost

Example - Java Code

package com.f1.ami.client;

import java.io.IOException;
import java.net.Socket;
import java.util.Map;

public class AmiClientAsServerTest implements AmiClientAsServerFactory, AmiClientListener {
	public static void main(String a[]) throws IOException {
		new AmiClientAsServer(1234, null, null, new AmiClientAsServerTest());
	}

	@Override
	public void onClient(Socket socket, AmiClient client) throws IOException {
		client.addListener(this);
		client.start(socket, "demo", AmiClient.ENABLE_AUTO_PROCESS_INCOMING);
		client.startObjectMessage("ClientAsServer", null);
		client.addMessageParamString("key", "Hello!");
		client.addMessageParamLong("now", System.currentTimeMillis());
		client.addMessageParamDouble("now", System.currentTimeMillis());
		client.sendMessageAndFlush();
	}

	@Override
	public void onMessageReceived(AmiClient rawClient, long now, int seqnum, int status, CharSequence message) {
		System.out.println("On Message Received: " + message);
	}

	@Override
	public void onMessageSent(AmiClient rawClient, CharSequence message) {
		// TODO Auto-generated method stub
	}

	@Override
	public void onConnect(AmiClient rawClient) {
		System.out.println("Connected");
	}

	@Override
	public void onDisconnect(AmiClient rawClient) {
		System.out.println("Disconnected");
	}

	@Override
	public void onCommand(AmiClient rawClient, String requestId, String cmd, String userName, String objectType, String objectId, Map<String, Object> params) {
		// TODO Auto-generated method stub
	}

	@Override
	public void onLoggedIn(AmiClient rawClient) {
		System.out.println("Loggedin");
	}

Subscribe to AMI Center from External Applciations to listen for events

The Center Client is used to create real time subscriptions to one or more tables on a center. Once subscribed, any changes made to the tables will be published to the client.

Configuration

Both out.jar and autocode.jar should be included in the project's classpath. These files can be retrieved from the amione/lib directory.

Please replace the "localhost" address and 3270 port with your corresponding center's address and the center's port number.

Example - Java Code

package com.f1;

import com.f1.ami.amicommon.AmiCenterDefinition;
import com.f1.ami.amicommon.centerclient.AmiCenterClientListener;
import com.f1.ami.amicommon.centerclient.AmiCenterClientObjectMessage;
import com.f1.ami.client.AmiCenterClient;
import com.f1.bootstrap.ContainerBootstrap;
import com.f1.utils.CH;

public class CenterClient implements AmiCenterClientListener {

    public CenterClient() {
    }

    public static void main(String[] args) throws Exception {
        new ContainerBootstrap(CenterClient.class, args);
        CenterClient amiClient = new CenterClient();
        AmiCenterClient centerClient = new AmiCenterClient("demo");
        centerClient.connect("subscription1", "localhost", 3270, amiClient);
        //Subscribe to both table A and __TABLE
        centerClient.subscribe("subscription1", CH.s("A", "__TABLE"));
        while (true);
    }

    @Override
    public void onCenterConnect(AmiCenterDefinition center) {
    }

    @Override
    public void onCenterDisconnect(AmiCenterDefinition center) {
    }

    @Override
    public void onCenterMessage(AmiCenterDefinition center, AmiCenterClientObjectMessage m) {
    }

    @Override
    public void onCenterMessageBatchDone(AmiCenterDefinition center) {
    }

}

Python

Setup

The python library files are available upon request - please contact support@3forge.com to receive the latest version of the library.
This library requires the chardet library, and it can be installed via pip: $> pip install chardet.

Overview

The python library provides an interface identical to Java and can be easily configured.

Example - Python Code

from com.f1.ami.client import AmiClient
from com.f1.ami.listener import AmiClientListenerInterface
from com.f1.utils.options import Options

class TestClient(AmiClientListenerInterface):
    "A script demonstrating how this client can be used to connect to AMI"
    def __init__(self) -> None:
        super().__init__()
        
        ad = AmiClient()
        options = Options.ENABLE_SEND_SEQNUM + Options.ENABLE_SEND_TIMESTAMPS
        ad.addListener(self)

        # ad.setDebugMessages()

        # Connecting to the AMI instance, replace with appropriate connection parameters
        ad.start("127.0.0.1", 3289, "demo", options)
        
        # Sending a row of data to the table 'Sample'
        ad.startObjectMessage("Sample")
        ad.addMessageParamString("Symbol", "GBP")
        ad.addMessageParamFloat("Quantity", 11.0)
        ad.sendMessageAndFlush()
        
        # print(ad.getOutputBuffer())
        
        ad.close()

    def onMessageSent(self, client: AmiClient, message: str):
        print("msg:" + message)
    
    def onConnect(self, client: AmiClient):
        print("Connected to server!")

    def onDisconnect(self, client: AmiClient):
        print("Disconnected from server!")

    def onLoggedIn(self, client: AmiClient):
        print("Logged in to AMI!")

    def onMessageReceived(self, client: AmiClient, now, seqnum, status, message: str):
        print(f"Message received from server '{message}' at {now} with sequence number {seqnum} and status {status}")
    
test = TestClient()

.NET

Setup

The .NET project files are available upon request - please contact support@3forge.com to receive the latest version of the library.

Overview

Overview The AMI Client Listener is used to process messages and commands sent and received by the AMI Client.

The AMI Client connects to the AMI Realtime Backend API. Below is a simple example that sends a few messages and a command via the AMI Client and processes the command callback.

Note that the AMI Client is NOT thread-safe.

Configuration

The hostname is the host where either AmiRelay is running.

The port is configured via the property “ami.port” which is by default set to 3289.

Importing the Adapter in a Project

1. Extract the files from the zip file provided: You can find an ExampleClient that makes use of the adapter in the top level directory. All AmiClient code is stored in com.f1.ami.client.

Note that your project folder needs to be separate from the extracted folder.

2. Add a reference to the extracted project to your project: From within your project directory, run the command:

$> dotnet add reference <Your_Path_to_AmiAdapter.csproj_file>
E.g.$> dotnet add reference ..\.NET_AMI_Adapter\AmiAdapter.csproj
See dotnet add reference command - .NET CLI | Microsoft Learn

3. Import the namespace to use AmiClient - put this line in the file that accesses AmiClient: using com.f1.ami.client;

4. Run $> dotnet build and $> dotnet run.

Alternatively, this adapter can be added as a project to an existing .NET Solution using Visual Studio. See dotnet sln command - .NET CLI and Learn about Solution Explorer - Visual Studio (Windows) | Microsoft Learn.

1. Extract files from the zip file provided.
2. Add the extracted directory as a project to the existing solution (using dotnet sln or Visual Studio).
3. In Solution Explorer, find the project that the adapter needs to be added to and right click. In the context menu, select Add -> Project Reference…
4. Select AmiAdapter from the listed projects. Click OK.
5. The AmiClient class can be accessed under the com.f1.ami.client namespace.

.NET Interface

com.f1.ami.client.AmiClient - Main client class

com.f1.ami.client.IAmiClientListener - Listener interface that defines callbacks

Example - C# Code

using com.f1.ami.client;
class ExampleClient : IAmiClientListener {
    public static void Main(String[] args) {
        ExampleClient testClient = new ExampleClient();
        // can pass in your own logger, a default console logger will be used otherwise
        AmiClient client = new AmiClient();
        // adding a listener
        client.AddListener(testClient);
        client.Start("localhost", 3289, "demo", AmiClient.LOG_MESSAGES | AmiClient.ENABLE_AUTO_PROCESS_INCOMING);
        // Optionally, the debug property can be used to see logged messages
        // client.debug = true;
        int MESSAGE_COUNT = 100;
        for (int i = 0; i < MESSAGE_COUNT; i++) {
            // making a message
            client.StartObjectMessage("testTable", "test_id" + i);
            client.AddMessageParamString("test", "hello world" + i);

            // adds message to queue
            client.SendMessage();
        }
        // sending all message
        client.Flush();
        // optionally, can use SendMessageAndFlush() if just one message
        // cleaning up
        client.Close();
    }
    public void onCommand(AmiClient client, string requestId, string cmd, string userName, 
                    string objectType, string objectId, Dictionary<string, string> paramDict) {
        Console.WriteLine("onCommand callback");
    }
    public void onConnect(AmiClient client) { 
        Console.WriteLine("onConnect callback"); 
    }
    public void onDisconnect(AmiClient client) {
        Console.WriteLine("onDisconnect callback");
    }
    public void onLoggedIn(AmiClient client) {
        Console.WriteLine("onLoggedIn callback");
    }
    public void onMessageReceived(AmiClient client, long now, long seqnum, int status, string message) {
        Console.WriteLine("onMesssageReceived callback");
    }
    public void onMessageSent(AmiClient client, string message) {
        Console.WriteLine("onMessageSent callback");
    }
}

Common Methods

Here are some commonly used methods that will be helpful in sending messages. For more detailed docs, please see the documentation folder in the zip file provided. The AmiClient.html file lists all public methods that can be used to construct and send messages.

void Start (String host, int port, String loginId, int options)
//Method Start: Start the client and connect to AMI with the provided arguments.
//Note: The Start(...) creates an unencrypted connection. 
bool Connect () 
//Method Connect: Try and reconnect, will also send login (L) instructions.
AmiClient StartObjectMessage (String type, String id) 
//Method StartObjectMessage: start an object message (O| ...)
AmiClient AddMessageParamDouble (String key, Double? value)
//Method AddMessageParamDouble: add a param to the current message being built. If value is null, skip field
AmiClient AddMessageParams (Dictionary< String, Object > paramMap) 
//Method AddMessageParams: Convenience message for quickly sending all the params from the map where key is the param name and object is the value.
AmiClient AddMessageParamObject (String key, Object value) 
//Method AddMessageParams: Convenience message for quickly sending all the params from the map where key is the param name and object is the value.
bool SendMessage ()
//Method SendMessage: finalize and add the currently being built message to the send queue.
bool SendMessageAndFlush ()
//Method SendMessageAndFlush: send the pending message to AMI and block until the message is fully read by AMI.
void ResetMessage ()
//Method ResetMessage: reset the pending message, following this you need to re-start the message.
void Flush ()
//Method Flush: sends all messages waiting in the send queue, populated by com.f1.ami.client.AmiClient::SendMessage()
void FlushAndWaitForReplys (int timeoutMs)
//Method FlushAndWaitForReplys: flush existing messages and wait for a response.
void AddListener (IAmiClientListener listener)
//Method AddListener: add a listener for receiving callbacks on important events about this connection.

Note: sending Commands and Response messages have been deprecated.